That moment when you realize Chevreuse isn't just another Pyro support... she's a RES-shredding, ATK-boosting MONSTER who literally rewrites Overload meta rules 🔥⚡. Forget everything you knew about clunky reactions - this 4-star polearm wielder turns explosions into elegant combat choreography. And with Fontaine's pyro powerhouses? Chef's kiss.

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🔥 Team Comp Non-Negotiables

Listen up: Chevreuse demands Pyro/Electro-only squads. Why? Her passive Coordinated Tactics activates ONLY when your whole team blazes & zaps. The payoff? Triggering Overload slashes enemy Pyro/Electro RES by 40% - matching VV shred without needing Swirl setups. Sacrifice elemental flexibility? Absolutely. But watching ruin guards vaporize under coordinated explosions? Worth it.

💉 The Magic 40K HP Threshold

Priority #1: pump Chevreuse’s HP like there’s no tomorrow. Her Ascension Passive Vertical Force Coordination converts HP into team ATK% buffs:

  • 1,000 HP = 1% ATK boost for Pyro/Electro teammates

  • 40,000 HP = MAX 40% ATK buff 🚀

Stack 2pc Tenacity + 2pc Vourukasha’s Glow (or any HP% artifacts). Goblet? HP%. Circlet? HP%. Substats? HP%, HP%, HP%. Yes, really.

⏱️ Skill Rotation Secrets

Mess this up and you lose half her value:

  1. Trigger Overloaded FIRST (e.g., Fischl’s Oz → Bennett skill)

  2. THEN use Chevreuse’s Hold Skill

  3. ???

  4. PROFIT (massive ATK buff activates)

Her burst? Skip it. Seriously. Damage is negligible without offensive stats. Save those seconds for your DPS window.

⭐ Constellation Power Spikes

C6 isn’t luxury—it’s REVOLUTIONARY:

  • Healing boost (nice)

  • +60% Pyro/Electro DMG Bonus for active character (GAME-CHANGING)

Suddenly she rivals Kazuha. Prioritize her banners if running overload teams.

⚔️ Weapon & Artifact Freedom

Breathe easy, F2P friends:

  • Weapons: Black Tassel (3★ HP% polearm) is BIS. Favonius works if desperate for energy.

  • Artifacts: Noblesse for team ATK boost? Sure. Ocean-Hued Clam for healing? Why not. Just hit 40K HP first. She’s gloriously low-maintenance.

💸 Resource-Saving Hacks

Shocking truth: talent levels DO NOT affect her core buffs. Her RES shred and ATK boosts come entirely from passives. Save those crowns—leave skills at Lv.1 guilt-free.

🌀 Off-Field Queen Energy

Her best trick? Buffing WITHOUT field time. Swap → apply aura → leave. She enables hyper-aggressive rotations like:

Character Role Field Time
Chevreuse Buff/Heal 2s
Fischl Off-field Electro 1s
Bennett ATK Buff/Heal 2s
Mavuika DPS Carry 15s

❓ Chevreuse FAQ Explosion ❓

Q: Can I slot Hydro for vape?

A: NO. Breaks Coordinated Tactics → loses 40% RES shred. Overload or bust.

Q: ER requirements?

A: Minimal. Burst isn’t essential. 140% ER suffices with Favonius.

Q: Best Pyro partner besides Mavuika?

A: Yoimiya! Ranged overloads = no chasing blasted enemies.

Q: Worth C0 if I can’t get C6?

A: YES. 40% RES shred alone justifies her. C6 is icing.

Q: Healing good enough?

A: At 40K HP? 6K+/tick. Comfortable in Abyss.

Q: Artifact main stats?

A: HP%/HP%/HP%. Always. Subs: HP% > ER > Flat HP.